![]() ![]() We recently reviewed Gloomhaven: Jaws of the Lion – Frosthaven’s slimline sibling. In fact, we at Team have been caught up with Gloom/Frosthaven fever of late. Unlike Gloomhaven, Frosthaven spices things up with the addition of settlement management mechanics, as well as a heap of new classes, new quests, and a new main storyline. You and up to three friends take control of a band of wanderers who have come far into the frozen north and have that discovered Frosthaven – the only settlement there – is on the verge of collapse. Set in the same world as Gloomhaven, Frosthaven taken the fundamental gameplay that made Gloomhaven so great and drops it in a new setting. Gloomhaven, which seamlessly balanced complexity, innovative design, and darn good fun, is one of the most important releases of its type from the last decade – heck, maybe ever – so any follow-up will have some seriously big shoes to fill. It’s been in the news fairly recently as having just lost its much-coveted, five-year top spot as best board game on to Brass: Birmingham. You’ll have heard of Isaac Childres’ magnum opus: Gloomhaven. We are very, very excited about this one. A thorough, complex, and minutely detailed gaming experience, Frosthaven fills the cavernous shoes passed to it by its predecessor with surprising ease – though only time will tell if it becomes quite the sensationalist hit that Gloomhaven was.
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